How to tell a mobs difficulty

Oct
14

While I think it’s totally fantastic that I can solo with my Assassin, especially coming off the frustration of the Ranger, I still have to watch the different mobs I try to take on alone as there are different levels of difficulty to a mob besides their obvious level.

There are several different ratings for creatures and NPCs. These ratings are displayed through the various target frames they have surrounding their health bar. It’s become very important for me to pay attention to these ratings to help determine if I’ll be able to take the mob with ease, if I’ll need to use a health pot or maybe two, or, the most important one for me to recognise, if I need to run my ass out of there!!

Target Frame Ratings

The first part to pay attention to is the target frame – the area surrounding the mobs health bar.

Rating

Target Frame

Recommended Group Size

Normal

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Solo

Elite

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2 to 4 Players

Hero

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1 to 2 Full Parties

Legendary

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1 Alliance Group

(2-4 Full Parties)

As you can see on the top one there is nothing really special, while the second one down – the elite – has the double bars at the end and a slightly enhanced circle on the left hand side. And of course Hero and Legendary look like they’ve been to some sort of academy and received their wings…

So long as you’re paying attention, you should be able to notice the differences immediately after targeting. But the mobs difficulty indicators don’t stop there… they also have spots!

Target Emblems

Ok, emblems as they are officially called. Spots, Dots, Emblems… they all refer to the little white markers inside the circle portion of the target frame on the left side of the health bar. The emblems indicates the relative difficulty of a target in relation to others of its kind.

So basically, you can have two mobs who look identical; however they can be different degrees of difficulty. This is what I pay particular attention too in these lower levels.

The first part, which most of you should be aware of by now, is the colour of the emblem background which will denote whether it is a hostile or non-hostile target. Red – for hostile targets – will aggressively attack you. On the other hand, yellow – non-hostile targets – will mostly ignore you.

Note: be wary when attacking non-hostile target when a similar creature or NPC is nearby as some of them will come to the aid of their comrades.

The second part is the actual marks on the mob…

Novice

Disciplined

Seasoned

Expert

Veteran

Master

Passive

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b137c641870303cda874ce7c

77c1b19f951f7010141582b0

7722ae314397b3c137c509ad

b625bf4cfc0b2e889d649b29

ed964ea65ffdf50d0627edbb

Aggressive

512cbf7326da22a4bba4921d

f74d75df5dd45c6f8b500001

b6e058e23e4a00f9e3a33962

84924be1a77f940d54cb6ccc

58afbae9681228659812a7cd

265b785c9bd7dc9d5ee81d62

Taking note of those dots is necessary for any soloing class out there – particularly one that can’t self heal well during combat. I know for me, I can take a mob with up to 3 dots fairly easily, however 4 dots can become quite tricky.

No idea if this info helps anyone else out there – I wasn’t aware of the dots (or, more to the point didn’t know what they meant) until my partner informed me. So maybe there’s someone else out there that shares my lack of knowledge about it hehe.

 

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15 Responses to “How to tell a mobs difficulty”

  1. JonBurrage JonBurrage says:

    @Velcro_Monkey omg! I’d noticed the elite stuff on the right, but I never even considered the dots meant somethin. *feels dumb* #Aion = deep
    via Twitoaster

  2. Mio_Triniel says:

    I haven’t put it to the test, but I’ve noticed that the more lit dots on the icon, the harder they hit. I’ve been going by the following reasoning

    The more decorative the boarder, the more hp
    The more dots, the harder they hit

    It seems to work out pretty well.

  3. Tolaan says:

    Thank you so much for this information!

    I knew it ment something but I could not find out what.!

  4. draeath says:

    It’s kind of ridiculous we need to figure this stuff out on our own. This kind of thing should be clearly documented.

  5. Ylva says:

    Wow, thanks! I’ve played to lvl 21 without realising they even existed. Very helpful :)

  6. Samel says:

    Hehe same here, I’m lvl 21 assassin and didn’t know about the dots! Very helpful indeed thank you for your help! :D

  7. Jason says:

    Brilliant – been wondering this for a while now – thanks for sharing

  8. Xornia says:

    I tought it was something like that. I knew about the led but not the design around the sword…

  9. [...] She has posted a number of helpful guides, and I especially suggest having a look at the latest: How to tell a mob’s difficulty. It contains very useful information that is easy to miss—especially in the beginning when so [...]

  10. Dennis says:

    Very informative, i never could determine the difference between the elites and regular mobs.
    Thats why i always thought i could take on everyone.

  11. Lyria says:

    Wow….::feels incredibly stupid::….Just hit level 25 last night and have never noticed anything about the indicators at all.

    Thank you so much for this information!!

  12. Bob says:

    i think the amount of dots shows the amount of skills the mob has. for ex. attack skills, buffs etc…

  13. [...] has a great Aion guide for identifying a mob’s difficulty which is very [...]

  14. Jasdemi says:

    Oh thanks. I was wondering what those white dots mean. :p

  15. Jena Kasimis says:

    I can’t belive that you produced all of the work to share this! Awesome. Devoid of Bloggers like you, we would never get so outstanding information’s!